📄️ Image
An immutable drawable 2-dimensional array of pixels data.
📄️ ImageData
A mutable non-drawable 2-dimensional array of pixel data.
📄️ Map
A 2D grid of sprites. Can be used to create tile-based games.
📄️ Quad
Represents a region/part of an image.
📄️ Spritebatch
Allows drawing a batch of sprites (quads (regions)) from an image in a single call.
📄️ SpriteSheet
Can draw "sprites" which are square images with a unified side length